Races

There are currently seven planned races that will be available for play in Rhizome.

The initial three races all players have access to are:

Humans: Adaptable and confident, this jack-of-all-trades race has leveraged their ability to fill niches in order to become one of the most populous on Burros

Dwarves: Short, stout craftsmen and inventors, this race has a penchant for innovation that often outstrips common sense.

Riss: Agile and reserved, the feline Riss maintain a strong sense of identity via the observance of ancient traditions -- though their ability to adapt to change suffers

The race you choose in Rhizome has a number of difference impacts on your gameplay. Firstly, selecting a race will give you access to their racial language skill at maximum level, pro bono, meaning it will not need to be selected in generation as a skill.

Secondly, the statistics you roll will be modified, positively or negatively, by the augmentation of your race -- certain races have different stat distributions than others. This in turn will influence how efficient you learn and utilize skills as that race.

Finally, your roleplay will be informed by the race you choose -- additional information as to the specific nature of a race and their culture can be found in their respective help files.